SKEDSOFT

Discrete Mathematics

HUFFMAN CODING We now introduce an algorithm that takes as input the frequencies (which are the probabilities of occurrences) of symbols in a string and produces as output a prefix code that encodes the string using the fewest possible bits, among all possible binary prefix codes for these symbols. This algorithm, known as Huffman coding, was developed by David Huffman in a term paper he wrote in 1951 while a graduate student at MIT. (Note that this algorithm assumes that we already knowhowmany times each symbol occurs in the string, so we can compute the frequency of each symbol by dividing the number of times this symbol occurs by the length of the string.) Huffman coding is a fundamental algorithm in data compression, the subject devoted to reducing the number of bits required to represent information. Huffman coding is extensively used to compress bit strings representing text and it also plays an important role in compressing audio and image files.

Algorithm 2 presents the Huffman coding algorithm. Given symbols and their frequencies, our goal is to construct a rooted binary tree where the symbols are the labels of the leaves. The algorithm begins with a forest of trees each consisting of one vertex, where each vertex has a symbol as its label and where the weight of this vertex equals the frequency of the symbol that is its label. At each step, we combine two trees having the least total weight into a single tree by introducing a new root and placing the tree with larger weight as its left subtree and the tree with smaller weight as its right subtree. Furthermore, we assign the sum of the weights of the two subtrees of this tree as the total weight of the tree. (Although procedures for breaking ties by choosing between trees with equal weights can be specified, we will not specify such procedures here.) The algorithm is finished when it has constructed a tree, that is, when the forest is reduced to a single tree.

ALGORITHM 2 Huffman Coding.
procedure Huffman(C: symbols ai with frequencies wi , i = 1, . . . , n)
F := forest of n rooted trees, each consisting of the single vertex ai and assigned weight wi
while F is not a tree
Replace the rooted trees T and T' of least weights from F with w(T ) ≥ w(T') with a tree having a new root that has T as its left subtree and T' as its right subtree. Label the new edge to T with 0 and the new edge to T' with 1.
Assign w(T ) w(T') as the weight of the new tree.
{the Huffman coding for the symbol ai is the concatenation of the labels of the edges in the unique path from the root to the vertex ai}

Example 5 illustrates how Algorithm 2 is used to encode a set of five symbols.

EXAMPLE 5 Use Huffman coding to encode the following symbols with the frequencies listed: A: 0.08, B: 0.10, C: 0.12, D: 0.15, E: 0.20, F: 0.35. What is the average number of bits used to encode a character?

Solution: Figure 6 displays the steps used to encode these symbols. The encoding produced encodes A by 111, B by 110, C by 011, D by 010, E by 10, and F by 00. The average number of bits used to encode a symbol using this encoding is

3 · 0.08 3 · 0.10 3 · 0.12 3 · 0.15 2 · 0.20 2 · 0.35 = 2.45.

Note that Huffman coding is a greedy algorithm. Replacing the two subtrees with the smallest weight at each step leads to an optimal code in the sense that no binary prefix code for these symbols can encode these symbols using fewer bits.

There are many variations of Huffman coding. For example, instead of encoding single symbols, we can encode blocks of symbols of a specified length, such as blocks of two symbols. Doing so may reduce the number of bits required to encode the string. We can also use more than two symbols to encode the original symbols in the string. Furthermore, a variation known as adaptive Huffman coding can be used when the frequency of each symbol in a string is not known in advance, so that encoding is done at the same time the string is being read.