SKEDSOFT

Design Analysis Of Algorithm

We next show that at most 8 points of P can reside within this δ × 2δ rectangle. Consider the δ × δ square forming the left half of this rectangle. Since all points within PL are at least δ units apart, at most 4 points can reside within this square; Figure 33.11(b) shows how. Similarly, at most 4 points in PR can reside within the δ × δ square forming the right half of the rectangle. Thus, at most 8 points of P can reside within the δ × 2δ rectangle. (Note that since points on line l may be in either PL or PR, there may be up to 4 points on l. This limit is achieved if there are two pairs of coincident points such that each pair consists of one point from PL and one point from PR, one pair is at the intersection of l and the top of the rectangle, and the other pair is where l intersects the bottom of the rectangle.)

Having shown that at most 8 points of P can reside within the rectangle, it is easy to see that we need only check the 7 points following each point in the array Y.Still assuming that the closest pair is pL and pR, let us assume without loss of generality that pL precedes pR in array Y. Then, even if pL occurs as early as possible in Y and pR occurs as late as possible, pR is in one of the 7 positions following pL . Thus, we have shown the correctness of the closest-pair algorithm.

Implementation and running time: As we have noted, our goal is to have the recurrence for the running time be T(n) = 2T(n/2) O(n), where T(n) is the running time for a set of n points. The main difficulty is in ensuring that the arrays XL, XR, YL, and YR, which are passed to recursive calls, are sorted by the proper coordinate and also that the array Y is sorted by y-coordinate. (Note that if the array X that is received by a recursive call is already sorted, then the division of set P into PL and PR is easily accomplished in linear time.)

The key observation is that in each call, we wish to form a sorted subset of a sorted array. For example, a particular invocation is given the subset P and the array Y , sorted by y-coordinate. Having partitioned P into PL and PR, it needs to form the arrays YL and YR, which are sorted by y-coordinate. Moreover, these arrays must be formed in linear time. The method can be viewed as the opposite of the MERGE procedure from merge sort in The divide-and-conquer approach: we are splitting a sorted array into two sorted arrays. The following pseudocode gives the idea.

	1  length[YL]  length[YR]  0
2  for i  1 to length[Y]
3       do if Y[i]  PL
4             then length[YL]  length[YL]   1
5                  YL[length[YL]]  Y[i]
6             else length[YR]  length[YR]   1
7                  YR[length[YR]]  Y[i]

We simply examine the points in array Y in order. If a point Y[i] is in PL, we append it to the end of array YL; otherwise, we append it to the end of array YR. Similar pseudocode works for forming arrays XL, XR, and Y.

The only remaining question is how to get the points sorted in the first place. We do this by simply presorting them; that is, we sort them once and for all before the first recursive call. These sorted arrays are passed into the first recursive call, and from there they are whittled down through the recursive calls as necessary. The presorting adds an additional O(n lg n) to the running time, but now each step of the recursion takes linear time exclusive of the recursive calls. Thus, if we let T(n) be the running time of each recursive step and T(n) be the running time of the entire algorithm, we get T(n) = T (n) O(n lg n) and

Thus, T(n) = O(n lg n) and T(n) = O(n lg n).